Demonstrates the use of `toCanvas` to create custom icon symbols.
This example parses a KML file and renders the features as a vector layer. The layer is given a style
that renders earthquake locations with a custom lightning symbol and a size relative to their magnitude.
<!DOCTYPE html>
<html lang="en">
<head>
<title>Earthquakes with custom symbols</title>
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
<style>
.map {
width: 100%;
height:400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script src="index.js"></script>
</body>
</html>
import 'ol/ol.css';
import Map from 'ol/Map';
import View from 'ol/View';
import KML from 'ol/format/KML';
import Polygon from 'ol/geom/Polygon';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer';
import {toContext} from 'ol/render';
import Stamen from 'ol/source/Stamen';
import VectorSource from 'ol/source/Vector';
import {Fill, Icon, Stroke, Style} from 'ol/style';
var symbol = [[0, 0], [4, 2], [6, 0], [10, 5], [6, 3], [4, 5], [0, 0]];
var scale;
var scaleFunction = function(coordinate) {
return [coordinate[0] * scale, coordinate[1] * scale];
};
var styleCache = {};
var styleFunction = function(feature) {
// 2012_Earthquakes_Mag5.kml stores the magnitude of each earthquake in a
// standards-violating <magnitude> tag in each Placemark. We extract it from
// the Placemark's name instead.
var name = feature.get('name');
var magnitude = parseFloat(name.substr(2));
var size = parseInt(10 + 40 * (magnitude - 5), 10);
scale = size / 10;
var style = styleCache[size];
if (!style) {
var canvas = document.createElement('canvas');
var vectorContext = toContext(canvas.getContext('2d'),
{size: [size, size], pixelRatio: 1});
vectorContext.setStyle(new Style({
fill: new Fill({color: 'rgba(255, 153, 0, 0.4)'}),
stroke: new Stroke({color: 'rgba(255, 204, 0, 0.2)', width: 2})
}));
vectorContext.drawGeometry(new Polygon([symbol.map(scaleFunction)]));
style = new Style({
image: new Icon({
img: canvas,
imgSize: [size, size],
rotation: 1.2
})
});
styleCache[size] = style;
}
return style;
};
var vector = new VectorLayer({
source: new VectorSource({
url: 'data/kml/2012_Earthquakes_Mag5.kml',
format: new KML({
extractStyles: false
})
}),
style: styleFunction
});
var raster = new TileLayer({
source: new Stamen({
layer: 'toner'
})
});
var map = new Map({
layers: [raster, vector],
target: 'map',
view: new View({
center: [0, 0],
zoom: 2
})
});
{
"name": "earthquake-custom-symbol",
"dependencies": {
"ol": "6.1.1"
},
"devDependencies": {
"parcel": "1.11.0"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --experimental-scope-hoisting --public-url . index.html"
}
}