Example of hit detection on a countries vector layer with country information.
The countries are loaded from a GeoJSON file. Information about countries is on hover and click is retrieved using the layer's getFeatures()
method. For vector layers, this function resolves with an array of only the topmost feature. It uses a very efficient hit detection algorithm, at the cost of accuracy. For pixel exact hit detection, when performance is not a concern, use the map's getFeaturesAtPixel()
or forEachFeatureAtPixel()
methods.
<!DOCTYPE html>
<html lang="en">
<head>
<title>Vector Layer Hit Detection</title>
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
<style>
.map {
width: 100%;
height:400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<div id="info"> </div>
<script src="index.js"></script>
</body>
</html>
import 'ol/ol.css';
import Map from 'ol/Map';
import View from 'ol/View';
import GeoJSON from 'ol/format/GeoJSON';
import VectorLayer from 'ol/layer/Vector';
import VectorSource from 'ol/source/Vector';
import {Fill, Stroke, Style, Text} from 'ol/style';
var style = new Style({
fill: new Fill({
color: 'rgba(255, 255, 255, 0.6)'
}),
stroke: new Stroke({
color: '#319FD3',
width: 1
}),
text: new Text({
font: '12px Calibri,sans-serif',
fill: new Fill({
color: '#000'
}),
stroke: new Stroke({
color: '#fff',
width: 3
})
})
});
var vectorLayer = new VectorLayer({
source: new VectorSource({
url: 'data/geojson/countries.geojson',
format: new GeoJSON()
}),
style: function(feature) {
style.getText().setText(feature.get('name'));
return style;
}
});
var map = new Map({
layers: [vectorLayer],
target: 'map',
view: new View({
center: [0, 0],
zoom: 1
})
});
var highlightStyle = new Style({
stroke: new Stroke({
color: '#f00',
width: 1
}),
fill: new Fill({
color: 'rgba(255,0,0,0.1)'
}),
text: new Text({
font: '12px Calibri,sans-serif',
fill: new Fill({
color: '#000'
}),
stroke: new Stroke({
color: '#f00',
width: 3
})
})
});
var featureOverlay = new VectorLayer({
source: new VectorSource(),
map: map,
style: function(feature) {
highlightStyle.getText().setText(feature.get('name'));
return highlightStyle;
}
});
var highlight;
var displayFeatureInfo = function(pixel) {
vectorLayer.getFeatures(pixel).then(function(features) {
var feature = features.length ? features[0] : undefined;
var info = document.getElementById('info');
if (features.length) {
info.innerHTML = feature.getId() + ': ' + feature.get('name');
} else {
info.innerHTML = ' ';
}
if (feature !== highlight) {
if (highlight) {
featureOverlay.getSource().removeFeature(highlight);
}
if (feature) {
featureOverlay.getSource().addFeature(feature);
}
highlight = feature;
}
});
};
map.on('pointermove', function(evt) {
if (evt.dragging) {
return;
}
var pixel = map.getEventPixel(evt.originalEvent);
displayFeatureInfo(pixel);
});
map.on('click', function(evt) {
displayFeatureInfo(evt.pixel);
});
{
"name": "hitdetect-vector",
"dependencies": {
"ol": "6.1.1"
},
"devDependencies": {
"parcel": "1.11.0"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --experimental-scope-hoisting --public-url . index.html"
}
}