Editing features with the modify interaction.
This example demonstrates how the modify and select interactions can be used together.  Zoom in to an area of interest and select a feature for editing. Then drag points around to modify the feature.  You can preserve topology by selecting multiple features before editing (Shift+Click to select multiple features).
<!DOCTYPE html>
<html lang="en">
  <head>
    <title>Modify Features</title>
    <!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
    <script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
    <style>
      .map {
        width: 100%;
        height:400px;
      }
    </style>
  </head>
  <body>
    <div id="map" class="map"></div>
    <script src="index.js"></script>
  </body>
</html>
      import 'ol/ol.css';
import Map from 'ol/Map';
import View from 'ol/View';
import GeoJSON from 'ol/format/GeoJSON';
import {defaults as defaultInteractions, Modify, Select} from 'ol/interaction';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer';
import {OSM, Vector as VectorSource} from 'ol/source';
var raster = new TileLayer({
  source: new OSM()
});
var vector = new VectorLayer({
  source: new VectorSource({
    url: 'data/geojson/countries.geojson',
    format: new GeoJSON(),
    wrapX: false
  })
});
var select = new Select({
  wrapX: false
});
var modify = new Modify({
  features: select.getFeatures()
});
var map = new Map({
  interactions: defaultInteractions().extend([select, modify]),
  layers: [raster, vector],
  target: 'map',
  view: new View({
    center: [0, 0],
    zoom: 2
  })
});
      {
  "name": "modify-features",
  "dependencies": {
    "ol": "6.1.1"
  },
  "devDependencies": {
    "parcel": "1.11.0"
  },
  "scripts": {
    "start": "parcel index.html",
    "build": "parcel build --experimental-scope-hoisting --public-url . index.html"
  }
}