Example using tile load events.
Image tile sources fire events related to tile loading. You can listen for tileloadstart
, tileloadend
, and tileloaderror
type events to monitor tile loading progress. This example registers listeners for these events and renders a tile loading progress bar at the bottom of the map.
<!DOCTYPE html>
<html lang="en">
<head>
<title>Tile Load Events</title>
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
<style>
.map {
width: 100%;
height:400px;
}
.map {
background: #E0ECED;
}
.wrapper {
position: relative;
}
#progress {
position: absolute;
bottom: 0;
left: 0;
height: 2px;
background: rgba(0, 60, 136, 0.4);
width: 0;
transition: width 250ms;
} </style>
</head>
<body>
<div class="wrapper">
<div id="map" class="map"></div>
<div id="progress"></div>
</div>
<script src="index.js"></script>
</body>
</html>
import 'ol/ol.css';
import Map from 'ol/Map';
import View from 'ol/View';
import TileLayer from 'ol/layer/Tile';
import TileJSON from 'ol/source/TileJSON';
/**
* Renders a progress bar.
* @param {HTMLElement} el The target element.
* @constructor
*/
function Progress(el) {
this.el = el;
this.loading = 0;
this.loaded = 0;
}
/**
* Increment the count of loading tiles.
*/
Progress.prototype.addLoading = function() {
if (this.loading === 0) {
this.show();
}
++this.loading;
this.update();
};
/**
* Increment the count of loaded tiles.
*/
Progress.prototype.addLoaded = function() {
var this_ = this;
setTimeout(function() {
++this_.loaded;
this_.update();
}, 100);
};
/**
* Update the progress bar.
*/
Progress.prototype.update = function() {
var width = (this.loaded / this.loading * 100).toFixed(1) + '%';
this.el.style.width = width;
if (this.loading === this.loaded) {
this.loading = 0;
this.loaded = 0;
var this_ = this;
setTimeout(function() {
this_.hide();
}, 500);
}
};
/**
* Show the progress bar.
*/
Progress.prototype.show = function() {
this.el.style.visibility = 'visible';
};
/**
* Hide the progress bar.
*/
Progress.prototype.hide = function() {
if (this.loading === this.loaded) {
this.el.style.visibility = 'hidden';
this.el.style.width = 0;
}
};
var progress = new Progress(document.getElementById('progress'));
var key = 'pk.eyJ1IjoidHNjaGF1YiIsImEiOiJjaW5zYW5lNHkxMTNmdWttM3JyOHZtMmNtIn0.CDIBD8H-G2Gf-cPkIuWtRg';
var source = new TileJSON({
url: 'https://api.tiles.mapbox.com/v4/mapbox.world-bright.json?secure&access_token=' + key,
crossOrigin: 'anonymous'
});
source.on('tileloadstart', function() {
progress.addLoading();
});
source.on('tileloadend', function() {
progress.addLoaded();
});
source.on('tileloaderror', function() {
progress.addLoaded();
});
var map = new Map({
layers: [
new TileLayer({source: source})
],
target: 'map',
view: new View({
center: [0, 0],
zoom: 2
})
});
{
"name": "tile-load-events",
"dependencies": {
"ol": "6.1.1"
},
"devDependencies": {
"parcel": "1.11.0"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --experimental-scope-hoisting --public-url . index.html"
}
}