Generate geometry representing a parametric surface.
var geometry = new THREE.ParametricBufferGeometry( THREE.ParametricGeometries.klein, 25, 25 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var klein = new THREE.Mesh( geometry, material );
scene.add( klein );
func — A function that takes in a [page:Float u] and [page:Float v] value each between 0 and 1 and modifies a third [page:Vector3] argument
slices — The count of slices to use for the parametric function
stacks — The count of stacks to use for the parametric function
See the base [page:BufferGeometry] class for common properties.
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
See the base [page:BufferGeometry] class for common methods.