[page:BufferGeometry] →

[name]

This is the [page:BufferGeometry] port of [page:TorusGeometry].

Example

var geometry = new THREE.TorusBufferGeometry( 10, 3, 16, 100 ); var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } ); var torus = new THREE.Mesh( geometry, material ); scene.add( torus );

Constructor

[name]([param:Float radius], [param:Float tube], [param:Integer radialSegments], [param:Integer tubularSegments], [param:Float arc])

radius - Radius of the torus, from the center of the torus to the center of the tube. Default is 1.
tube — Radius of the tube. Default is 0.4.
radialSegments — Default is 8
tubularSegments — Default is 6.
arc — Central angle. Default is Math.PI * 2.

Properties

See the base [page:BufferGeometry] class for common properties.

.parameters

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base [page:BufferGeometry] class for common methods.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusGeometry.js src/geometries/TorusGeometry.js]