Class for loading a font in JSON format. Returns a [page:Font Font], which is an
array of [page:Shape Shape]s representing the font.
This uses the [page:FileLoader] internally for loading files.
You can convert fonts online using [link:https://gero3.github.io/facetype.js/ facetype.js]
[example:webgl_geometry_text_shapes geometry / text / shapes ]
[example:webgl_geometry_text geometry / text ]
var loader = new THREE.FontLoader();
var font = loader.load(
// resource URL
'fonts/helvetiker_bold.typeface.json',
// onLoad callback
function ( font ) {
// do something with the font
scene.add( font );
},
// onProgress callback
function ( xhr ) {
console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
},
// onError callback
function ( err ) {
console.log( 'An error happened' );
}
);
[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].
See the base [page:Loader] class for common properties.
See the base [page:Loader] class for common methods.
[page:String url] — the path or URL to the file. This can also be a
[link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].
[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Font font].
[page:Function onProgress] — Will be called while load progresses. The argument will be the XMLHttpRequest instance, which contains .[page:Integer total] and .[page:Integer loaded] bytes.
[page:Function onError] — Will be called when load errors.
Begin loading from url and pass the loaded [page:Texture texture] to onLoad.
[page:Object json] — The JSON structure to parse.
Parse a JSON structure and return a [page:Font].
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]