[page:Material] →

[name]

A material for drawing wireframe-style geometries with dashed lines.

Examples

[example:webgl_lines_dashed WebGL / lines / dashed]

var material = new THREE.LineDashedMaterial( { color: 0xffffff, linewidth: 1, scale: 1, dashSize: 3, gapSize: 1, } );

Constructor

[name]( [param:Object parameters] )

[page:Object parameters] - (optional) an object with one or more properties defining the material's appearance. Any property of the material (including any property inherited from [page:Material]) can be passed in here.

The exception is the property [page:Hexadecimal color], which can be passed i as a hexadecimal string and is *0xffffff* (white) by default. [page:Color.set]( color ) is called internally.

Properties

See the base [page:Material] class for common properties.

[property:Color color]

[page:Color] of the material, by default set to white (0xffffff).

[property:number dashSize]

The size of the dash. This is both the gap with the stroke. Default is *3*.

[property:number gapSize]

The size of the gap. Default is *1*.

[property:Boolean isLineDashedMaterial]

Used to check whether this or derived classes are line dashed materials. Default is *true*.

You should not change this, as it used internally for optimisation.

[property:Float linewidth]

Controls line thickness. Default is *1*.

Due to limitations of the [link:https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf OpenGL Core Profile] with the [page:WebGLRenderer WebGL] renderer on most platforms linewidth will always be 1 regardless of the set value.

[property:number scale]

The scale of the dashed part of a line. Default is *1*.

Methods

See the base [page:Material] class for common methods.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]